# UI/UX Artist - Paper.io 2 at Voodoo

> Open job at Voodoo in Paris, France. Workplace: Remote (France).

Source: France Dev Jobs, https://francedevjobs.com/jobs/voodoo-ui-ux-artist-paper-io-2-20vlw8b
Posted 26 May 2026. Last checked on the employer's career site: 10 November 2026.

## Facts

- Company: [Voodoo](https://francedevjobs.com/companies/voodoo)
- Location: Paris, France
- Workplace: Remote (France)
- Employment type: Full-time
- French: Not required
- English: Fluent
- Visa sponsorship: Yes (company policy) (source: https://jobs.ashbyhq.com/voodoo/3863144a-e356-436c-8fab-14025a37de60)
- Relocation support: Yes (company policy)
- Skills: Figma, Unity
- Not mentioned in the job post: salary, where you can apply from

## Job description

### About Voodoo

Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.

### Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

You will be joining one of our Live Studios, working on [Paper.io](http://paper.io/) 2.

We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards.

### Role

- Support the Art director in the ideation and execution of the game’s vision.
- Develop and optimize UX flows of new and existing features.
- Create and maintain a comprehensive UI Style Bible and reusable component libraries.
- Create high-quality 2D assets (menus, HUDs, buttons, icons, etc) and ensure optimal performance across mobile devices.
- Work with Game Designers and the Product Team to ensure UI supports gameplay and accessibility goals.
- Iterate quickly based on team feedback and live user data.
- Propose creative ideas to boost player engagement and improve the user experience.
- Nice to have: experience designing and implementing high-quality, scalable UI systems in Unity.

### Profile

- 4+ years experience as a UI/UX Artist on shipped mobile games.
- You must have experience designing in Figma.
- Excellent design skills, with a keen eye for visual hierarchy, composition, and readability.
- A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.
- Ability to design, document and execute a consistent UI visual language.
- Experience collaborating with cross-functional remote teams.
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
- Fluent in English.

### Benefits

- Best-in-class compensation
- Other benefits according to the country you reside

## How to apply

Apply on the job page, https://francedevjobs.com/jobs/voodoo-ui-ux-artist-paper-io-2-20vlw8b: its Apply button opens the employer's own application page.

## More jobs from Voodoo

- [Unreal Engine Motion Designer - Mob Control](https://francedevjobs.com/jobs/voodoo-unreal-engine-motion-designer-mob-control-9axetsz): Voodoo, Paris, France. Remote (France). Posted 6 November 2026.
- [User Acquisition Manager - Mobile Games](https://francedevjobs.com/jobs/voodoo-user-acquisition-manager-mobile-games-i3ggk61): Voodoo, Paris, France. On-site. Posted 4 November 2026.
- [QA Engineer - Puzzle & Midcore Games](https://francedevjobs.com/jobs/voodoo-qa-engineer-puzzle-midcore-games-jmg9u8b): Voodoo, Paris, France. Remote (EU). Posted 29 October 2026.
- [Senior Backend Engineer (Golang) - Castle Busters](https://francedevjobs.com/jobs/voodoo-senior-backend-engineer-golang-castle-busters-po4g78y): Voodoo, Paris, France. Remote (France). Posted 23 October 2026.
- [Senior Backend Engineer (Golang) - Draft Showdown](https://francedevjobs.com/jobs/voodoo-senior-backend-engineer-golang-draft-showdown-hd29xdp): Voodoo, Paris, France. Hybrid. Posted 23 October 2026.
